Sat 13 Dec, 2008
Sometimes in the course of a game, things go horribly wrong. Maybe the dice stop liking the players, maybe the monsters get lucky, maybe someone just does something stupid at a critical moment. How does the GM deal with it?
Do the players trust the GM less if they fudge die rolls? Is it okay to kill off someone the PC(s) like instead of the PC(s) themselves?
More than that, what about if a character does die? How do you control the PCs’ use of resurrection, wish, and miracle spells? (Such things will be discussed in particular in a later post, I promise.) What cost should you have the party–or the character–pay for being brought back? Other than the 15,000 gp worth of diamonds, that is. How does this affect the character?
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